August 19, 2013
When things in your lives seem almost too much to handle, when 24 hours in a day are not enough, remember the mayonnaise jar and the two cups of coffee. A professor stood before his philosophy class and had some items in front of him. When the class began, he wordlessly picked up a very […]
July 29, 2013
A bug in the collision game is the overlap of two colliding balls. This happens when the balls are too fast and by the time the collision detection has started, the balls are partially rendered within each other. I took some time to figure out how exactly this problem occurs and how it can be […]
July 26, 2013
I am documenting this here, as a reference for me as well as for others who might have or would experience this problem. I tried to get the code from GitHub. But sadly, on my slow connection, the remote fails regularly. And since git cannot resume an update, I had to abandon cloning from git. […]
Since I played 0ad some time ago, I have been looking forward to participate in its development. 0ad is an open-source RTS game. I hope to contribute significantly to the project and also gain experience working on a distributed project.
Back again, after many days. I have completed all the functions in C. What remains is to test them . Also I need to add a good GUI. I have not been working on the project for quite some time now. I didn’t get much time after my exams. Will return to this soon.